workshoptelescope
Posts : 664 Join date : 2009-11-23 Location : Rochester, MN
| Subject: living frickin' weapon? Mon Jan 10, 2011 2:41 am | |
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Knepps
Posts : 263 Join date : 2010-04-10
| Subject: Re: living frickin' weapon? Mon Jan 10, 2011 12:07 pm | |
| I think that's pretty awesome. Makes you wonder what the other ones do, maybe a rare one that puts something bigger than an 0/0 onto the board? | |
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Ran
Posts : 172 Join date : 2009-10-26
| Subject: Re: living frickin' weapon? Mon Jan 10, 2011 2:26 pm | |
| maybe their going to reprint bad moon. | |
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BuckyMac
Posts : 212 Join date : 2009-10-23 Age : 34 Location : Eyota
| Subject: Re: living frickin' weapon? Mon Jan 10, 2011 3:02 pm | |
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Blacrowe
Posts : 275 Join date : 2010-01-09 Location : Rochester
| Subject: Re: living frickin' weapon? Mon Jan 10, 2011 4:45 pm | |
| will there be a pre-release event in Roch? Like Sat 1/29...? | |
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JakeFaas Admin
Posts : 944 Join date : 2009-10-24 Age : 40 Location : Rochester, MN
| Subject: Re: living frickin' weapon? Wed Jan 12, 2011 11:23 am | |
| can i just ask why 'germ' is a valid creature type? I'd think minion or almost anything else that meant "useless drone" would be more flavorful than germ. /rant
@Jason : all events for this month are listed in the events section, including the prerelease and release events. | |
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magic jesus
Posts : 277 Join date : 2010-08-22 Age : 43
| Subject: Re: living frickin' weapon? Wed Jan 12, 2011 10:52 pm | |
| It reminds me of the licids. BUT this could be a possible to future germ people which would be amazing with infect..... | |
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